Create a Mars Base - Project Based Learning Unit
There are no shops on Mars. If you don't bring it or make it, you don't have it.
Create a Mars Base is a complete, ready-to-teach project where students design a home for a crew on another planet. They research the conditions, choose where to land, decide what and who to take, and plan a base that keeps everyone alive.
The skills are hidden inside the mission. Students debate whether a rover matters more than spare parts, consider who could fix a broken water system, and work out where their crew will sleep, grow food, and exercise. They turn research into design decisions, map their base, and use feedback to improve it before presenting to mission control on Launch Day.
Open the slides, print the pages, and launch the mission. Add suitable research sources and classroom materials if you're including a STEM build.
What's inside
Presentation slides for every stage, one idea per slide
Project Journal with printable pages for research, planning, design, feedback, and reflection
Four base designs to explore, with questions that help students compare them
Mars research and landing-site activities to connect the science to students' designs
Two ranking challenges: mission supplies and choosing a crew
Grid base maps in portrait and landscape layouts
A STEM planning page with six build options, including a base, dome, greenhouse, rover, airlock, and mission patch
Four extension activities: Mars math, a research quest, mission suit design, and a crew log
A Launch Day showcase with visitor notes
A project rubric and a complete teacher guide
How it works
Students move through five stages: Brief, Investigate, Create, Improve, Share. It's the same structure used in every Sherbert Learning project, so your class learns the process once and carries it into the next unit.
Every page and stage is optional. Print only the pages you need. Run the project over four to six lessons, or stretch it across a term as a Friday afternoon unit, allowing extra time for research and building. Whole class, small groups, pairs, or solo, it works however you teach.
What it covers
Every project builds the same core skills:
Generating ideas and choosing between them
Justifying decisions
Giving and using peer feedback
Revising work after feedback
Reflecting on the process
Presenting to an audience
This project also covers:
Space science and conditions on Mars
Human needs and life-support systems
Researching and comparing possible landing sites
Prioritizing supplies and crew skills
Planning layouts using grids, labels, and keys
Engineering design and optional STEM construction
Measurement and calculating supply needs
Creative writing through a first-week crew log
The details
Grades 2 and up
Low prep, with research sources needed for investigation activities
Optional STEM builds using classroom materials
Mars math in metric and imperial versions
PDF and PowerPoint, instant digital download
Single-classroom license
Built by a practicing classroom teacher.

