Create a Video Game — Project-Based Learning Unit
Your students already love video games. Now they get to design one!
Create a Video Game is a complete, ready-to-teach project where students design an original video game from scratch: the character, the world, the levels and challenges, and a manual clear enough for someone else to play.
The skills are hidden inside the fun. Students plan, write descriptively and persuasively, justify their decisions, give and use feedback, and work with the math behind their game.
No screens needed. No logins. Just open the slides, print the pages, and teach.
What's inside
Presentation slides for every stage, one idea per slide
Project Journal: printable student activity pages for every stage, from first idea to finished game. Print only the pages you need.
Going further activities
A project rubric
A complete teacher guide with the full learning sequence
Every project builds the same core skills:
Generating ideas and choosing between them
Justifying decisions
Giving and using peer feedback
Revising work after feedback
Reflecting on the process
Presenting to an audience
This project also covers:
Narrative writing
Game design and computational thinking
Cause and effect
Persuasive writing
Nonfiction research
How it works
Students move through five stages: Brief, Investigate, Create, Improve, Share. It's the same structure used in every Sherbert Learning project, so your class learns the process once and carries it into the next unit.
Every page and stage is optional. Run a short version over 6+ lessons or stretch it into a full 5-week unit with the extensions. Whole class, small groups, pairs, or solo, it works however you teach.
The details
Grades 2–5
Low prep: print and go
PDF and Powerpoint
Instant digital download
Single-classroom license
Built by a practicing classroom teacher.

