Revitalize reading instruction with our End Blend Board Games, tailor-made for 1st to 4th graders. These engaging and simple-to-play games are perfect for enhancing phonetic skills through active learning. Ideal for reading centers, explicit instruction, intervention, revision, word work, small groups, and even as homework, each game provides a fun opportunity for students to read, match, and play while focusing on critical end blends including st, sk, sp, nd, nt, nk, mp, rd, ld, lp, rk, lt, lf, pt, ft, and ct.
Key Features:
- Comprehensive End Blends: The set includes games for all major end blends, such as st, sk, sp, nd, nt, nk, mp, rd, ld, lp, rk, lt, lf, pt, ft, and ct.
- 16 Interactive Board Games: Designed for easy integration into reading groups or rotation activities, these games make learning blends engaging.
- Engagement and Learning: Players read words aloud, identify the corresponding blend, and mark it on the game grid, enhancing both recognition and pronunciation skills.
- Accessibility: Simple rules and clear gameplay make these board games easy for children of all ages to follow and enjoy independently.
- Fun and Competition: Incorporates elements of chance with smiley and sad faces that add excitement to the game—roll again for a smile, lose a turn for a sad.
How to Play:
- Roll and Move: Players roll the dice and move their tokens along the path.
- Identify and Mark: Upon landing on a word, players read it aloud, find the corresponding end blend in the middle grid, and place a counter on it.
- Game Dynamics: Smiley faces allow extra turns while sad faces cost a turn, adding a layer of strategy to the game.
- Objective: The game continues until all words in the grid are covered. The winner is the player with the most counters on the grid at the end of the game.
Perfect Educational Tool:
These board games are not just fun; they are a strategic educational tool that promotes independence and critical thinking in young readers.
End Blends Board Games
$5.50Price
Excluding GST